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 Gym Rules, Remember these when taking on the best!
 Posted on: Mar 6 2017, 05:46 PM
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WORLD'S OKAYEST ADMIN
Admin
years
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Gym Rules
Our enemies have rules, but I have you
1.) Gyms 1-4 may have four Pokémon of the type and within the level range of the original gym, and Gyms 5-8 may have five Pokémon of the type and within the level range of the original gym.

2.) Gym Leaders do not have to use the Pokémon originally there; you may choose your own teams. Your Pokémon may have items, egg moves, regular moves (to the level they are) and any TM/HM/MTMs that can be learned. You only have six moves, so choose carefully.

3.) Gym Leaders (no matter what number) may hard-switch up to five times, use of moves to switch does not count.

4.) Gyms 1-2 may use one Hyper Potion and one Full Heal in battle. Gyms 3-4 may use two Hyper Potions and one Full Heal. Gyms 5-6 may use two Hyper Potions, one Full Heal, and one Revive. Gyms 7-8 may use one Full Restore, one Hyper Potion, and one Revive. The Elite Four may use two Full Restores and two Revives. The Champion may use two Full Restores, one Revive, and one Max Revive.

5.) Challengers may not use over 10 items versus the Champion.

6.) Challengers always go first.

7.) Gym Leaders and League Officials may not forfeit their matches.

8.) No mercy.

Special Note for Challengers: If you take on the Elite Four, you may take on whichever ones you like in whatever order. However, you may not leave to a Center or wait to heal in-between battles. You must fight them all in a row, with no respites except any medicine you might buy yourself. If you are wiped out or wait to heal, your challenge will be void and you will have to try again.
THANKS

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